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  1. Thanks I had heard of that book before but didn't...

    Thanks I had heard of that book before but didn't realise it was so ancient... I'm going to look into it...

    BTW here's another story about myself... when I was in high school a classmate made me...
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    Though it is conceivable that the simulated...

    Though it is conceivable that the simulated universe created the original universe with retrocausality. (though I'm not a fan)


    This is related:
    thread - Chameleons and guided evolution
    A more...
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    BTW in Australia there's Pauline Hanson's "One...

    BTW in Australia there's Pauline Hanson's "One Nation" even though they are in a small minority. There was also the billionaire Clive Palmer's "United Australia" party.

    It implies that the party...
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    Chameleons and guided evolution?

    I have a hunch an intelligent force exists
    see:
    thread: A God without compelling evidence?

    I believe that our world might not be very old and the history of the evolutionary tree was a virtual...
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    To respond to this again - games are often...

    To respond to this again - games are often praised for being immersive... and the ultimate in immersion is to not be aware that it is just a game.... and it seems realistic and ultimately "real"....
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    A bit of a miracle happened today. My rational...

    A bit of a miracle happened today. My rational mind is somewhat baffled but my emotional mind doesn't really care that much. My 21.5 inch 2014 iMac was standing on top of some books. I had an...
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    When I say "indistinguishable from reality" I...

    When I say "indistinguishable from reality" I mean that the player can't tell whether the simulation is "real" or not. So if they looked at a star they couldn't tell whether each star has about 10^57...
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    Well people can like how VR can seem pretty real...

    Well people can like how VR can seem pretty real and would desire even more immersion.... There are lots of TV shows and movies where video games are indistinguishable from reality including Vanilla...
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    I'll reply to this part of your post. I don't...

    Does NOT follow from this:


    You have to explain how the former necessarily follows from the latter. You have to explain how we get from "video games exist" to "we live in a video game". Do you...
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    Yeah you could add more RAM later (which is no...

    Yeah you could add more RAM later (which is no longer possible with Macs)
    BTW the cutting edge game Cyberpunk 2077 recommends 12 GB of RAM...
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    Yeah I think AI would definitely be involved.......

    Yeah I think AI would definitely be involved.... AI based physics and rendering (which can be thousands or millions of times faster)... if it is a low "CPU" simulation AI could partly directly...
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    This can be done in real-time raytracing......

    This can be done in real-time raytracing... materials can have a IOR and the refraction takes into account the geometry:
    https://developer.nvidia.com/blog/my-first-ray-tracing-demo/...
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    There would be demand for video games that are...

    There would be demand for video games that are indistinguishable from reality. In the future it would probably be possible so therefore there would be those kinds of games. It would be more likely...
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    I think the first one on the left has heaps of...

    My take is that these images are obviously either doctored or incrementally generated. Too much regularity, not enough flaws due to whatever etc.

    Yes they do look fairly realistic until one...
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    Just in case that seemed far-fetched - here's...

    Just in case that seemed far-fetched - here's another example of history-alteration... about 1 minute in the AI updates the audio and video based on a plain text alteration of the transcript....
    ...
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    BTW here's some examples: (I think there's two...

    BTW here's some examples: (I think there's two stick insects in the first pic)
    https://www.brisbaneinsects.com/brisbane_hoppers/images/DSC_1328.jpg...
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    I like "No sh*t Sherlock" I think a single...

    I like "No sh*t Sherlock"


    I think a single seed (or multiple?) to generate huge procedural environments (e.g. a galaxy or geology) is a useful idea in terms of optimising video games....

    On...
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    It is a way of doing Groundhog Day scenarios that...

    It is a way of doing Groundhog Day scenarios that exactly repeat. Repeating time/seed might be the only way of determining if the randomness is pseudo-random or truly random.... (BTW the same happens...
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    Also on the topic of our world being a computer...

    Also on the topic of our world being a computer game -

    There is the concept of pseudo-random numbers and "seeds"... like in Minecraft - you can deterministically recreate the entire world based on...
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    My point is that recent AI can discover patterns...

    My point is that recent AI can discover patterns that aren't known parameters of the AI's creators. It is different to an "expert system" from old AI systems which is based on a collection of black...
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    A 6 minute video: ...

    A 6 minute video:

    https://www.youtube.com/watch?v=Lu56xVlZ40M
    At 2:36 it shows how the AI learnt to "box-surf". This is an exploit of a bug that the creators would NOT have known. It says the...
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    Wow "nearly 20 years".... and it's good that 11...

    Wow "nearly 20 years".... and it's good that 11 will work on current Intel chips... I just ordered a new 2014 iMac which OS11 apparently supports.
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    Well I'm talking about the simulation being a...

    Well I'm talking about the simulation being a very advanced video game... perhaps based on something like deep learning...


    I agree... the civilization that would be simulating a world like ours...
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    You seem to show no insight into current AI even...

    You seem to show no insight into current AI even though I've provided you with a short video you could have watched in post #103. Perhaps the following is relevant - the Dunning-Kruger effect:

    Yes...
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    Yet I'm not sure if you responded to my concept...

    Yet I'm not sure if you responded to my concept of "level of detail" in your reply...


    When exactly was your example of A/C tail data for R&M?


    What has "infinite time" got to do with it?...
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