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Thread: What video game are you playing?

  1. Top | #21
    Veteran Member braces_for_impact's Avatar
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    Quote Originally Posted by J842P View Post
    For loading times, the single most effective hardware change I've found is to switch to SSDs.
    Agreed, once I got an SSD I could never go back.

  2. Top | #22
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    Quote Originally Posted by Emily Lake View Post
    Quote Originally Posted by Terrell View Post
    Assuming Todd Howard & Pete Hines are telling the truth to us about 2 major games before TES 6 I wouldn't expect TES 6 before 2024 give or take.
    Hmm. When was the "2 games first" bit from? My very cursory search seems to put that around March or so of 2017 (Link, but probably not the only reference). Since then they've already released Prey, although I don't know if that's one of the "big releases" they were talking about. They also released a couple of others since then, but I don't really know if Evil Within and Wolfenstein are particularly big endeavors for them. I suspect the newest Dishonored release is really more akin to a DLC, even though it was sold as a completely separate game - it's similar in size to Knife of Dunwall or Witches of Brigmore.

    I'd be really happy if they come out with another open-world RPG-style game like Fallout or Elder Scrolls. The outer space market is pretty wide open for that, given Mass Effect: Andromeda's spectacular failure-to-deliver and No Man's Sky's slow, plodding, story-less nature. I could totally get behind an "aliens and spaceships" version of Elder Scrolls. Oooh - Westworld would be a fantastic basis for a game - westerns with good guys and bad guys and robots! Red Dead Redemption sounded like it would hit the same sweet spot as TES/FO, but it missed the mark. Mostly just a really fidgety engine and severely slow story.

    I've been a fan of Bioware for a while - Dragon Age and Mass Effect were both fantastic stories with engaging characters... but they shit the bed so bad with Andromeda that I wouldn't be surprised if Bethesda made a plan to usurp the Mass Effect fan-base.

    But this is all speculation, so I guess I'll just have to wait and see!
    From Todd Howard at E3 2016:



    From Pete Hines

  3. Top | #23
    Might be a replicant Emily Lake's Avatar
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    Started playing Prey yesterday. Someone really shoulda told me it's pretty much Dishonored in outer space, and I'd've given it a go several months back. So far it's both fun and challenging. Haven't made it very far yet, still trying to get to Dr. Galvani's Calvino's Lab

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    Veteran Member KeepTalking's Avatar
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    Quote Originally Posted by Underseer View Post
    Honestly, I'm not as into video games as I used to be. I still play way too much Civilization (the expansion is pretty cool), but more and more I'm having trouble staying interested in any other game.
    I haven't picked up the expansion yet, as I have been seeing mixed reviews, and I was in the middle of a long game on a huge map when it came out. Since then I have dabbled with a few other games I had picked up in humble bundles that were mostly disappointing. The only one that had me playing for a while is Luna's Wandering Stars, which is all about the physics of orbiting moons and asteroids. The challenge ramped up a bit too quickly for me, and when they started introducing lasers on your moon to take out asteroids, the "twitch curve" just got too much for me, and I lost interest. I will likely go ahead and grab the Civ6 expansion here before the week is out.

    Quote Originally Posted by Patooka View Post
    SSD solid state drive
    vsync vertical sync. I don't know the technical details, but turning it off improves performance at a cost of presentation.
    Vsync synchronizes your video card refresh rate with your monitor refresh rate. If you have a crappy video card, and a decent monitor, turning this off will cause screen judder when panning the camera (or even just moving quickly). If you have the opposite problem, a high end video card on a crappy monitor (or any monitor with the refresh rate dialed way down), turning off vsync will cause screen tearing when moving quickly or panning. If you notice either of these issues interfering with your game play, you probably want to turn vsync back on. That said, I don't think it is generally the cause of the kind of performance problems being discussed here.

  5. Top | #25
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    Bethesda has put out their trailer for their 2018 E3 Press Conference.


  6. Top | #26
    Elder Contributor Underseer's Avatar
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    Quote Originally Posted by braces_for_impact View Post
    Quote Originally Posted by J842P View Post
    For loading times, the single most effective hardware change I've found is to switch to SSDs.
    Agreed, once I got an SSD I could never go back.
    Depends.

    With later versions of Civ, SSD helps, but having more CPU cores and more RAM generally helps more, even for loading times.

    Anyway, am I the only one with zero interest in Injustice or Injustice 2?

    On the one hand, I don't care for fighting games. On the other, I don't think anyone—game or otherwise—can do a "good guys gone bad" story better than the Justice Lords from DC comics. There have been lots of stories that flirted with criticizing the fascistic fantasy at the core of comic book superhero vigilantism, but holy crap did Justice Lords make all of that extra uncomfortable.

  7. Top | #27
    Veteran Member braces_for_impact's Avatar
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    Yeah with games you're right. I do all the game installs to the HD, since it's larger than the solid state. I have 16 GB of RAM and a Quadro 3000m and everything runs fine, even at later stages of the game on a large map. The only real difference I've noticed is loading time, and even there it's not a huge difference. Now in terms of the machine overall feeling faster, the SSD is the shit.
    I take all knowledge to be my province.
    -Sir Francis Bacon

  8. Top | #28
    Elder Contributor Underseer's Avatar
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    Quote Originally Posted by KeepTalking View Post
    Quote Originally Posted by Underseer View Post
    Honestly, I'm not as into video games as I used to be. I still play way too much Civilization (the expansion is pretty cool), but more and more I'm having trouble staying interested in any other game.
    I haven't picked up the expansion yet, as I have been seeing mixed reviews, and I was in the middle of a long game on a huge map when it came out. Since then I have dabbled with a few other games I had picked up in humble bundles that were mostly disappointing. The only one that had me playing for a while is Luna's Wandering Stars, which is all about the physics of orbiting moons and asteroids. The challenge ramped up a bit too quickly for me, and when they started introducing lasers on your moon to take out asteroids, the "twitch curve" just got too much for me, and I lost interest. I will likely go ahead and grab the Civ6 expansion here before the week is out.

    Quote Originally Posted by Patooka View Post
    SSD solid state drive
    vsync vertical sync. I don't know the technical details, but turning it off improves performance at a cost of presentation.
    Vsync synchronizes your video card refresh rate with your monitor refresh rate. If you have a crappy video card, and a decent monitor, turning this off will cause screen judder when panning the camera (or even just moving quickly). If you have the opposite problem, a high end video card on a crappy monitor (or any monitor with the refresh rate dialed way down), turning off vsync will cause screen tearing when moving quickly or panning. If you notice either of these issues interfering with your game play, you probably want to turn vsync back on. That said, I don't think it is generally the cause of the kind of performance problems being discussed here.
    I rather like the expansion, especially the loyalty mechanics.

    It forces you to keep your cities clustered together as much as possible, which results in empires that more resemble real ones. In fact if you're worried about loyalty pressure from other civs and can anticipate this problem, you can create more loyalty pressure by spacing your cities closer together.

    This also requires you to plan out invasions more carefully. You're mostly just going to want to capture cities that are close to your borders because otherwise loyalty will just cause the cities to flip back. Governors play a critical part of invasion plans now thanks to loyalty.

    Unfortunately, the AI will still declare war on you from halfway around the world despite the fact that it is pointless to capture cities so far away from your own borders. Do they just intend to raze my cities or something?

  9. Top | #29
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    Quote Originally Posted by Emily Lake View Post
    Quote Originally Posted by Patooka View Post
    This seems to be the thread to ask: does anyone else suffer from absurdly long load times in Fallout 4? Any time I load a game and it is outside in Boston, I can literally leave the room and make myself a cup of coffee whilst waiting. One of the reasons I still prefer New Vegas.
    Yes.

    Same was true for Skyrim though, as well. There's amod for Fallout called "Insignificant Object Remover" that seems to help - it gets rid of a lot of the clutter that takes rendering time, but doesn't really contribute much. This is way outside of my sphere of knowledge, but I *think* it does something like making the clutter (gravel, grass, broken stuff, etc.) hollow or something so it takes less "space" in processing. But even with that... loads are still slow. I almost never fast-travel for that reason.

    I thin it has something to do with the game engine itself, because FO NV and Oblivion both had significantly faster load times and fast travel times. I swear, sometimes it seems like it's faster to walk while overburdened than to fast travel in Skyrim.
    making meshes "hollow" is basic optimization. I am a game developing newb in Unreal Engine, and I can tell you, even I understand the impact of polygon count on performance. Meshes (that which makes up every object in the game) can be two sided, if needed, but one-sided is half the processing cost with 100% of the visual quality... as long as the game does not allow you to travel inside of that object and see it is invisible from the inside out.

    Ever experience bad geometry in a game that accidently lets you pass into a wall or under the ground? Note how you can always see outside of that which you are stuck inside of? Because that game is optimized to not render faces that are not intended to be seen.

  10. Top | #30
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    Quote Originally Posted by J842P View Post
    For loading times, the single most effective hardware change I've found is to switch to SSDs.
    agreed this is the cheapest (but not quickest) way to refresh your computer and get more performance out of it than when it was new.
    It isn't the quickest, because it does involve reinstalling the operating system.
    The quickest and easiest (and most expensive) upgrade would be your video card.... if gaming performance is the only benchmark.
    That is just a matter of pulling out the old one and dropping in the new (more or less, depending on just how old a computer we are talking about).

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